architecture-primitives

Catalog of reusable architectural primitives — boundaries, contracts, state machines, queues, caches, consistency models, and more. For each: what it is, when it's right, when it's WRONG. Use when selecting patterns for a design or evaluating whether a pattern fits.

SKILL.md1eff6a2bcebe
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microsoft/amplifier-bundle-systems-design · MIT · Revision 1eff6a2bcebe

design interfaces